Description Life is a Game
Life is a Game is a simulation game that starts from childhood, goes through childhood, college, adolescence and ends life in this world. Make friends, devote yourself to a hobby, communicate with your loved one and achieve results at work… Let’s experience various events in life. The ending, looking back at the life that goes on after you die, will change depending on what you played. Let’s try what kind of life you will spend in the game. When you start the game, it automatically scrolls to the right. As we develop, we become older. Use your jumps to collect items in the air to boost your talent stats and influence your future life. If you work, you may earn money, but your physical characteristics, such as health and happiness, will decrease.
Take care of your body so you don’t accumulate too much stress. Thru option is also possible. No honeymoon required? You are forced to make choices at crossroads in life, such as the scene where you buy your own house and the scene where you come out to your marriage partner. This is a function that reflects the will of the player, but there is no time to worry about it because it continues to work until it dies during the game. Just like in real life, you will have to make decisions on the spur of the moment. Depending on your lifestyle, you may have no family or friends left when you die. This job extracts some of the pleasures of a long life, and you can experience life’s “what ifs.”
It is built from various elements such as more than 10 types of activities, family contacts, friendship and lifetime annual income, and branches out into different developments each time. But it’s impossible to do everything right. I’ll have to give up hobbies and friends, and I won’t know what was right until I die. Do you want to be proud of your great life or do you regret wanting to start over? Because there is good and bad, the feeling of being able to achieve a perfect ending is even more impressive. At the same time, there is also a significant development of depression. While games that use life as a theme tend to take a long time to reach the ending, this work can be played in about 10 minutes per game.
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